About: Box Chaos is a fast-paced local multiplayer game where players must quickly sort packages onto the correct conveyor belts. Teamwork and sharp decision-making are essential to keep up with the ever-increasing flow and speed of incoming packages.
Created in 4 days as part of the "TUM Games Engineering Nachprojekte".
My role: Game Designer / Game Programmer
Game Design: Designed player controller, base game idea, and balanced difficulty progression
Game Programming: Implemented player controller, prototyped player interactions